Games & software
Interactive things with real depth. Our first is Beehive.py, a factory game you play by writing actual Python.
shipping nowSimple rules. Surprising results.
A two-person build lab from Roßdorf, Germany. We make software, hardware, and the things in between — starting with a game that teaches you to code for real.
The Collatz conjecture is one of the simplest open questions in mathematics. Take a number. If it’s even, halve it. If it’s odd, triple it and add one. Repeat.
Do you always reach 1? Since 1937, nobody has been able to prove it. Two rules — one unsolved problem.
That’s the whole idea behind us. Give something simple a set of honest rules, and watch what grows. It’s how good math works. It’s how good code works. It’s how we build.
We started with a game, but Collatz Labs isn’t a one-game studio. The craft is the same whether it runs on a screen or sits on a desk.
Interactive things with real depth. Our first is Beehive.py, a factory game you play by writing actual Python.
shipping nowWe build and configure machines, too — the physical side of the same craft, from parts to a running system.
New projects join the lab whenever the idea is good enough. The name is a promise: simple rules, room to grow.
Beehive.py turns learning to code into a factory game. You write real Python to command a swarm of bees, automate a growing factory, and build the Great Hive — and every line you write is a skill you keep.
Learn real Python by playing.
Write actual code — not blocks, not pseudocode. From your first while loop to real concurrency across four interpreters.
Visit the game →Collatz Labs is Johannes and Tristan — one deep in mathematics, one in finance — building after work between Roßdorf and Bottrop. No publisher, no budget, no deadline. We make the things we’d want to use, and we don’t ship them until they’re good.